The Museum of Mesmeric Art {Liminal Horror}
A downloadable game supplement
The Museum of Mesmeric Art is a unique Fill-In-The-Voids location and dungeon supplement for Tales From The Void, a game jam for Liminal Horror by The Goblin Archives.
These five novelty postcards from the museum's gift shop seem to have strange markings on them. They look like pieces of a map, but there's also cryptic information on the eerie artworks that live within the facility. Every visit to The Museum of Mesmeric Art is a bit different as the voids are filled with new meaning each time.
Although the windows and doors might disappear when you're not looking, at least you're trapped with a well stocked gift shop and art exhibits full of clues and unconventional tools. To escape the Aberrant and other monsters that follow you, you'll have to stress your creativity and tenacity beyond the conscious limit.
Physical postcards are available at Dinoberry Press!
Included is 5 novelty postcard designs completed with scrawled map pieces and madlib-style dungeon information on the reverse side, along with 2 print-ready reference pages for facilitators to creatively use at the table.
This supplement can be enjoyed in a few ways, here's our non-exhaustive list:
- The table can Fill-In-The-Voids by filling in the blanks together before play. The postcards are discovered by characters and distributed to players as they enter new areas in the museum.
- Before play begins, each player can be given a postcard and instructed to not show the informational side of their card, but their characters can describe what they see/know in-game. The facilitator can then guide each player to Fill-In-The-Voids of another player’s postcard before the museum is explored. "Player 1, fill in the words for numbers 1 - 7. Player 2, fill in the words for A - D..."
- A facilitator can also decide to Fill-In-The-Voids themselves, or perhaps with a random word generator, and not bother with the postcard pieces at all. This can make pre-planning a session easier, but still allows for unique revisits to the museum.
- To add chaos, the facilitator can introduce an element that gives players a chance to change filled-in words mid-game. For example, the players could discover a Relic with this power, or whenever a player rolls a 1 or 20 on a Save they could be allowed to replace a term.
Design, Writing, Layout, Art and Photomanipulation by Julie-Anne “JAM” Muñoz
Design and Editing by Nevyn Holmes
The Museum of Mesmeric Art is an independent production by Dinoberry Press and is not affiliated with Goblin Archives LLC. It is published under the Liminal Horror Third Party License.
Original photographs generously from Stanislav Kondratiev, Avery Nielsen-Webb, Wallace Chuck, Cottonbro, Egor Kamelev, Harrison Haines, Taryn Elliott, Miguel Á. Padriñán, Eberhard Gross, Samad Ismayilov, Jonathan Lassen and the CDC.
Status | Released |
Category | Physical game |
Rating | Rated 4.8 out of 5 stars (28 total ratings) |
Authors | DINO♥JAM, Nevyn Holmes |
Genre | Role Playing |
Tags | Creepy, Horror, liminal, museum, poc-made, Psychological Horror, Spooky, Supplement, Tabletop role-playing game |
Purchase
In order to download this game supplement you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
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Community Copies
If you are enduring financial hardship, feel free to reserve a copy.
How to contribute to the pool of Community Copies:
- Rating the game adds 1 Community Copy
Comments
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It looks pretty interesting, I'd like to play.
The art and layout is really fun. I'm looking forward to running this at a con or just for a group of friends. I'd love to run it at least twice to see how dramatically different it plays with the mad lib mechanic. Thanks for sharing your game with us
Thank you! I appreciate it!! Would love to hear how the games go. It's a lot of fun to hear what people decide to fill in the blanks with. 😆